During the summer,
at least until the end of August, the game world in peace, you are able to just
shake big announcements and accompanying speculation. A
great time without worrying about the competition to spend a small, less
noticeable in other projects. „Kickstarter
students" understood that after the first flower garden were a popular
investors and berries. Although certain vintage will still wait (Broken Age,
Wasteland 2, Project Eternity), but the first larger projects will finally show
what developers are able to achieve without them on the neck tucked publishers.
Shadowrun Returns - one of Kickstarters lucky, managed to multiply the amount collected from almost 5 baton and completed with almost 2mln. Dollars. Harebrained Schemes studio success has brought the nostalgia associated with two iconic games Shadowrun SNES and SEGA systems and the original board game. However, a successful funding application - it is only half the battle , willingly or unwittingly , Shadowrun Returns main argument becomes popular financing programs critics and intercessor ; increased attention otherwise For invisible indie project conceived.
The good old
things.
According to the canons of Shadowrun, 2012 - a coup a year when the world
returns to the Magic, along with elves, dwarves, orcs and TROLL. World
governance goes transatlantic corporations whose interests are protected by the
so-called shadow runners and talents to a variety of reward mercenaries.
It is worth noting that the interviews and evidence exploration drew the attention of not less than battles. Let's explain the same is happening and why - the concept is not new but long forgotten. Therefore, even the slightest things, as each character's presentation of the text as a piece of drama, allowing players to form their own opinion, but not to take pre- prepared, as it is fashionable these days. Therefore, the dialogue can respond accordingly, the true major changes or angry will not bring a friendly response, but their role will perform.
Excellent graphics for rich decorations - seeing how well the high resolution runs background images, willy-nilly remember the old Resident Evil, Final Fantasy or Bioware RPG works when 3D technology was already available, but these results could not supply. Of course, it's all a matter of taste, but to convey a fictional normal „dark „visionary artists succeeded.
The devil is in the details and in fact, nothing really "new Shadowrun Returns basically fails to deliver : a flexible character development system , good old conversations without bagels , lots of meaningful text and no nonsense , but ... of audio phrases - all of this players have already seen , but unfortunately , managed to forget .
But apart nostalgia fire fighting and the accompanying outbursts of happiness, unfortunately, resulted in the game space and weaknesses. With a mere 2 but has a large and worthy of celebration. Duration about 10-14 hours - a good indicator of the days play, but not roles. Combining together all project release delays receive half, however, difficult to study without the publisher to stay within the framework of the project, speak about the other „lucky."
But perhaps the biggest problem of the game - its linearity. From the location to the other travel only when his convenience screenwriter, often prevents even get out of the room before without strictly defined action. The exciting world of superb scenery and curious characters - and all this cannot go through your choice, it is a pity.
The only salvation - Support combination of expansion packs, the developers in the project. This is one of his biggest strengths, given the vastness of the Internet Skilful craftsmen number of campaigns in the game to prolong the life cycle of infinity.
Press not spare good reviews, notes and cons. Shadowrun Returns managed, with certain exceptions, but still managed to give the audience what promised to raise cash. Shadowrun universe, "normal“conversations, tactical combat and beautiful scenery - to satisfy every full-fledged role-playing game lovers expectations. The only requirement: a good knowledge of English, read more here.
It is worth noting that the interviews and evidence exploration drew the attention of not less than battles. Let's explain the same is happening and why - the concept is not new but long forgotten. Therefore, even the slightest things, as each character's presentation of the text as a piece of drama, allowing players to form their own opinion, but not to take pre- prepared, as it is fashionable these days. Therefore, the dialogue can respond accordingly, the true major changes or angry will not bring a friendly response, but their role will perform.
Excellent graphics for rich decorations - seeing how well the high resolution runs background images, willy-nilly remember the old Resident Evil, Final Fantasy or Bioware RPG works when 3D technology was already available, but these results could not supply. Of course, it's all a matter of taste, but to convey a fictional normal „dark „visionary artists succeeded.
The devil is in the details and in fact, nothing really "new Shadowrun Returns basically fails to deliver : a flexible character development system , good old conversations without bagels , lots of meaningful text and no nonsense , but ... of audio phrases - all of this players have already seen , but unfortunately , managed to forget .
But apart nostalgia fire fighting and the accompanying outbursts of happiness, unfortunately, resulted in the game space and weaknesses. With a mere 2 but has a large and worthy of celebration. Duration about 10-14 hours - a good indicator of the days play, but not roles. Combining together all project release delays receive half, however, difficult to study without the publisher to stay within the framework of the project, speak about the other „lucky."
But perhaps the biggest problem of the game - its linearity. From the location to the other travel only when his convenience screenwriter, often prevents even get out of the room before without strictly defined action. The exciting world of superb scenery and curious characters - and all this cannot go through your choice, it is a pity.
The only salvation - Support combination of expansion packs, the developers in the project. This is one of his biggest strengths, given the vastness of the Internet Skilful craftsmen number of campaigns in the game to prolong the life cycle of infinity.
Press not spare good reviews, notes and cons. Shadowrun Returns managed, with certain exceptions, but still managed to give the audience what promised to raise cash. Shadowrun universe, "normal“conversations, tactical combat and beautiful scenery - to satisfy every full-fledged role-playing game lovers expectations. The only requirement: a good knowledge of English, read more here.
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